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Park Beyond Landscapes

The landscape material layers a lot of techniques to add details. Because the player can paint and sculpt the terrain, a lot of edge cases needed to be considered

The landscape material layers a lot of techniques to add details. Because the player can paint and sculpt the terrain, a lot of edge cases needed to be considered

Hex tiling is used to avoid noticeable repetition of the used textures. In each hex tile, the texture is rotated randomly.

Hex tiling is used to avoid noticeable repetition of the used textures. In each hex tile, the texture is rotated randomly.

The vista in the Alpine Mountain biome

The vista in the Alpine Mountain biome

Park Beyond Landscapes

I had the pleasure to work on the landscape materials for the Park Beyond game.